Dogs are enemies seen in Phoenotopia. They appear in the mid-late stages of the game and can be considered a step up from Toads as they have similar attack patterns, with the Dogs being more aggressive and able to walk around even when not openly attacking Gale.
There are two types of Dogs found in the game. The first type is the Guard Dog, which appears in the dungeons of Daea. Like most of the more advanced enemies in the game, Guard Dogs are seen roaming around at first, but as soon as they see Gale they will start attacking. They attack by tackling or jumping on Gale. Note that unlike other enemies, hitting a Guard Dog will not stun it and will in fact cause it to immediately become enraged, moving and attacking more ferociously until it is killed. Javelins are particularly useful for fighting Guard Dogs as they allow Gale to attack from a safe distance.
Forgotten Forest features a second, more dangerous variety of dog known as the Plant Dog. As its name implies, the Plant Dog is a curious hybrid between a Guard Dog and a plant. Not only does the Plant Dog deal more damage and have more HP, but it also has the ability to shoot spores at Gale from the flower on its back. It is capable of launching these spores at very long distances, making the Plant Dog a difficult enemy to kill without taking damage.
A friendly Plant Dog can be found in the Hidden Village.
In Phoenotopia Awakening, the dogs are replaced with a new class of enemies, the Boars.